[gd_scene load_steps=3 format=2]

[ext_resource path="res://Sprites/Tiles/grass_tile.png" type="Texture" id=1]
[ext_resource path="res://Sprites/Tiles/dirt_tile.png" type="Texture" id=2]

[node name="Node" type="Node"]
__meta__ = {
"__editor_plugin_screen__": "2D"
}

[node name="grass" type="Sprite" parent="."]
position = Vector2( 16, 16 )
texture = ExtResource( 1 )

[node name="dirt" type="Sprite" parent="."]
position = Vector2( 48, 16 )
texture = ExtResource( 2 )
